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Creative Corner » Post Your AI Art! » Post 21
@Bendy and Boney
She looks both cute and cool. Have you ever thought of doing other ponies as KoF characters?
She looks both cute and cool. Have you ever thought of doing other ponies as KoF characters?
Creative Corner » Post Your AI Art! » Post 20
I really like this pic I generated.
It’s a reference of sorts to this weird comic that started circulating over a decade ago. It claimed to be a translation of something from an official German magazine. (it was fake, of course)
In it, Scootaloo was called Terry for whatever reason. Given that I was playing some King of Fighters at the time, I got a terrible idea. But I never really made anything until I was reminded of it recently.
Creative Corner » Image Analysis and Feedback Thread » Post 9
@Zerowinger
Yeah, that usually works quite well. With both Pony and Noob just adding
Yeah, that usually works quite well. With both Pony and Noob just adding
wings
will usually fix it. spread wings
and folded wings
can help with positioning, but a lot of the time the model will just do what it wants with them.Creative Corner » Image Analysis and Feedback Thread » Post 8
Looking for basic errors we can see the following:
- Cadance does not appear to have any sign of wings.
I know I use a very different model from yourself and everyone else, but one thing I’ve noticed that gets the Imagen generator to put wings on characters that should have them is to include prompts like “spread wings” or “wings folded in,” or some other prompt or detail that focuses on wings. Perhaps something similar may work with this checkpoint?
Creative Corner » Image Analysis and Feedback Thread » Post 7
@Star Streaker
I use Comfy, with what I call a station based workflow. You can see it here:

The door was giving me flashbacks to trying to get things like the tiny bits of backs of chairs sticking out on either side of a character to agree. It’s probably not quite as hard as that.
I use Comfy, with what I call a station based workflow. You can see it here:
The door was giving me flashbacks to trying to get things like the tiny bits of backs of chairs sticking out on either side of a character to agree. It’s probably not quite as hard as that.
Creative Corner » Image Analysis and Feedback Thread » Post 6
Thank you for the assist!
Creative Corner » Image Analysis and Feedback Thread » Post 5
@AIPonyAnon
I’m kinda curious, what kind of AI gen workflow do you use? I largely use SD Forge but have been intending to get into Comfy.
I’m kinda curious, what kind of AI gen workflow do you use? I largely use SD Forge but have been intending to get into Comfy.
The door itself is actually relatively easy to fix. I haven’t posted one image yet but there was a Canterlot street view image I generated with a terrible cobblestone path. So I used inpainting and img-img and specified the prompt to only focus on exclusively the road and it gave a much more coherent road while preserving the subjects. You could also do the same for inpainting Cadance’s wings though you’d likely want to use soft inpainting for those.
Creative Corner » Image Analysis and Feedback Thread » Post 4
She somewhat harshly sticks out with the rest of the image (which is more painterly and muted)
I don’t think Cadance is oversaturated in the technical sense of the term, but I think I get what you mean. The brown of the background doesn’t highlight her, rather it makes her look out of place.
I hadn’t noticed that she does look slightly less painterly than the background when viewed from a distance, thanks for pointing that out. It’s been a struggle with all of the SDXL based models to get good, consistent painterly styles.
Another thing I noticed was that the doorway seems itself split in half with the line being covered up by Cadance herself.
Aaaah, consistent background details are a bane. Trying to get anything to maintain symmetry when split by a character is such a pain.
I’d agree and I think it’s largely due to the nostrils/first person POV. From what I’ve noticed with my admittedly limited artistic talent is that pony faces when facing “forward” tend to point up slightly. Cadance’s muzzle is definitely pointing down but the face could be fixed with an inpaint or adetailer model.
Ah, thanks for pointing that out, the bridge of the muzzle is definitely pointing down too much. I knew something was up, but couldn’t quite figure out what it was. I do detail the face and eyes, but that comes with its own problems. I think this one in particularly is probably a result of cropping too close when detailing and using meesh in the artist mix, as he tends to draw more sloped muzzles.
Creative Corner » Image Analysis and Feedback Thread » Post 3
@Zerowinger
You might be able to find some trick with your prompts that removes or reduces the issue, but that seems unlikely. This seems to be a fundamental misunderstanding of the model (or it had a lot of images with this mistake in its training data).
You might be able to find some trick with your prompts that removes or reduces the issue, but that seems unlikely. This seems to be a fundamental misunderstanding of the model (or it had a lot of images with this mistake in its training data).
Can you do image-to-image with your current setup? If so, then doing a very basic edit of the image with any old image editor (even mspaint works fine) to just remove the hair and block the background colors in and then doing one or two passes with low-denoise image-to-image should fix it.
If you can’t image-to-image, then Photoshop is probably your best bet. I haven’t used the recent versions of Photoshop, but the tools in it should be able to handle removing things like that very quickly and easily. It’s doable in GIMP, but it’ll be a lot more work because its selection and fixing tools are not as advanced.
You could also try https://huggingface.co/spaces/Sanster/iopaint-lama which uses a model specifically trained on removing things from images, though you’ll likely want to do an image-to-image pass after using it.
Creative Corner » Image Analysis and Feedback Thread » Post 2
So this one is a bit of a problem that made me hem and haw a bit about uploading:
>>33453t (merged)
>>33453t (merged)
Night Glider has some of her hair sticking out of her helmet where it really shouldn’t be. I guess it could be argued there’s a slit for her mane in the back of her helmet that it’s sticking out from and so being blown along with her scarf, but that’s not a very realistic answer.
Google Imagen (or at least as used on NightCafe) unfortunately doesn’t allow for selective edits to select that errant hair for editing out. Would using a program like Gimp or Photoshop be a solution?
Hair sticking out of helmets also seems to be a frequent experience with some of these generations of mine, so would adjustment of negative prompts possibly help?
Creative Corner » Image Analysis and Feedback Thread » Post 1
I’m not terribly familiar with the Noob models, mostly stick to the PonyXL variants myself. I’m also by no means an artist so take what I say with a grain of salt.
Overall the image is pretty good, like you said if a little stale and bland. My impressions below.
Is white and red a bad color combination with Cadance’s fur? Is the color grading okay? (difficult because I and many people do not have color accurate monitors)
- I’m fine with the red and white Cadance is wearing but what I think gets to me is Cadance is a little oversaturated. She somewhat harshly sticks out with the rest of the image (which is more painterly and muted) and I think that saturation is causing some artifacts particularly around the gold plate she’s wearing.
- Another thing I noticed was that the doorway seems itself split in half with the line being covered up by Cadance herself. So one half of the door appears to be one style while the other half (Cadance’s left) has a mirror image but slightly different. On that same side, there’s a sort of knob/handle type thing just jutting out of the wall. What’s it for? The poster on the left (viewer’s pov) may make sense.
What do people think of the face? I feel like it has a somewhat porcine influence to it and I’m not sure if I like it.
- I’d agree and I think it’s largely due to the nostrils/first person POV. From what I’ve noticed with my admittedly limited artistic talent is that pony faces when facing “forward” tend to point up slightly. Cadance’s muzzle is definitely pointing down but the face could be fixed with an inpaint or adetailer model.
Creative Corner » Image Analysis and Feedback Thread » Topic Opener
I’m creating this thread in the hope that we can get people to give each other useful feedback on the images that they create. This should help people to develop their own critical eye.
I was going to use ‘critique’ in the title, but that implies a level of interpretation. The intention here is to give reasonably objective feedback on errors or elements that detract from an image, and well-done things that improve the image.
If the creator has some stated goals or issues with the image, then feedback on how they might better reach these goals or solve these issues can also be given. Creators specifically asking for opinions on certain things is also fine.
In your analysis and feedback you should include, where possible, ideas and techniques for fixing the issues that you point out.
As an example, here’s one my recent gens:
Looking for basic errors we can see the following:
- Cadance does not appear to have any sign of wings.
- The bottom right of the inset section on the door behind Cadance is missing.
- Her hooves (hoof shoes?) have slightly different shapes and embellishments.
- Cadance’s tail is exceptionally long.
All of these issue can be fixed by starting with a different base gen, or by overpainting/inpainting/detailing.
A positive of the image is that the armor, clothing, and regalia all seem very coherent.
One issue I have is that I feel like the image is just sort of boring. Causes and solutions for this might include:
Problem | Solutions |
---|---|
1girl standing | Use more varied pose descriptions. Add more characters. |
Basic, head-on camera angle | Use a more interesting camera angle. |
Basic lighting | Use more interesting lighting descriptions (not well tagged, requires experimentation). |
Background that is simultaneously dull yet distracting | Use a different gen. Inpaint out distracting features. Describe the background differently. |
No objects of interest. | A weapon, shield, goblet, etc. might add some interest. |
As I’m using a Noob based model, useful tags for things such as pose and camera-angle can be found in the e6 and danbooru tag wikis.
Some things I would like feedback from others on are:
- Is the color grading okay? (difficult because I and many people do not have color accurate monitors)
- What do people think of the face? I feel like it has a somewhat porcine influence to it and I’m not sure if I like it.
- Is white and red a bad color combination with Cadance’s fur?
Please try to include feedback for others when you post a request for feedback. This should help to keep a good balance between giving and requesting feedback.
Creative Corner » Model and Lora (and related) Discussion » Post 18
Chroma slaps for anthro, and can do pony pretty well too
Creative Corner » Model and Lora (and related) Discussion » Post 17
@tyto4tme4l
SD 1.5 based EasyFluff is probably still the best model for very painterly styles, probably because it has a very good understanding of many traditional artists. However, being 1.5 based it’s a lot worse with anatomy and coherence in general, though significantly better than most 1.5 based models.
SD 1.5 based EasyFluff is probably still the best model for very painterly styles, probably because it has a very good understanding of many traditional artists. However, being 1.5 based it’s a lot worse with anatomy and coherence in general, though significantly better than most 1.5 based models.
Creative Corner » Model and Lora (and related) Discussion » Post 16
@𝕭𝖆𝖉𝖍𝖊𝖆𝖗𝖙
I like the style. I don’t like the anatomy.
I like the style. I don’t like the anatomy.
Creative Corner » Model and Lora (and related) Discussion » Post 14
This is the same prompt and settings as the Illustrious picture, just in ZoinksNoob…

Creative Corner » Model and Lora (and related) Discussion » Post 13
@tyto4tme4l
Yeah, I’d read how to prompt Illustrious, and if it’s based on that, I’d expect it to use more danbooru tag style prompting. As awful as that picture I posted was, the prompt was:
Yeah, I’d read how to prompt Illustrious, and if it’s based on that, I’d expect it to use more danbooru tag style prompting. As awful as that picture I posted was, the prompt was:
perfect quality, best quality, absolutely eye-catching, ambient occlusion, raytracing, masterpiece, fluttershy, pegasus pony, my little pony, sitting in a meadow, masterpiece, safe, furry, yellow fur, fur tufts, god rays, dynamic pose, detailed background, full body,
Negative: lowres, worst quality, bad quality, bad anatomy, sketch, jpeg artifacts, signature, watermark, artist name, old, oldest
Mostly me throwing in things from this article, admittedly:
https://civitai.com/articles/8380/tips-for-illustrious-xl-prompting-updates
https://civitai.com/articles/8380/tips-for-illustrious-xl-prompting-updates
In fact, I just ran the same prompt through ZoinksNoob, and it generated some fairly nice looking Fluttershy pictures.
Creative Corner » Model and Lora (and related) Discussion » Post 12
I heard that Illustrious XL is what ponyv7 is going to be on is that true?Also shoutou5 to autismmix/confetti and pinkiepiemix
Pony 7 is in training right now using Aura Flow.
Creative Corner » Model and Lora (and related) Discussion » Post 11
@tyto4tme4l
Technically, there’s a new version available, but it’s based on v-pred NoobAI, which is still in training. If I understood correctly, the author plans to remake it once NoobAI finishes training.
Technically, there’s a new version available, but it’s based on v-pred NoobAI, which is still in training. If I understood correctly, the author plans to remake it once NoobAI finishes training.
I only did some cursory testing on it and, ngl, it felt undercooked, whereas Zoinks just clicked with me instantly.
Creative Corner » Model and Lora (and related) Discussion » Post 10
@Lord Waite
Please keep in mind that for ZoinksNoob and other Noob-related models the prompting is a bit different than in Pony-based models. I use (masterpiece, best quality:1.2), absurdres, highres in the positive prompt and (normal quality, worst quality:1.2) in the negative with CFG 1.5-2.0 and Euler A as a sampler.
Please keep in mind that for ZoinksNoob and other Noob-related models the prompting is a bit different than in Pony-based models. I use (masterpiece, best quality:1.2), absurdres, highres in the positive prompt and (normal quality, worst quality:1.2) in the negative with CFG 1.5-2.0 and Euler A as a sampler.
Creative Corner » Model and Lora (and related) Discussion » Post 9
No problem on the clarification.
I’ll have to try out ZoinksNoob. Of course, I also have to remember to do stuff with autismmix. I download a million models then forget to do anything with them…
I do remember EasyFluff. Haven’t used it in a long time.
Creative Corner » Model and Lora (and related) Discussion » Post 8
@𝕭𝖆𝖉𝖍𝖊𝖆𝖗𝖙
Is it? I think it’s outdated now. If you want to use artist tags, then ZoinksNoob has them too.
Is it? I think it’s outdated now. If you want to use artist tags, then ZoinksNoob has them too.
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