[@DocentHorsecock](/images/73554#comment_167176)
> That is basically the idea, the aim is to make it more varied. 3-4 minutes is just a guideline. That Zipp animation I
> made is like 12 minutes long, but it took like weeks to generate, as I have only 25 minutes daily on the GPU and that
> yields maybe 1 minute of clips.
oh, you're generating extra frames?
I usually just worked with what was there and used some video editing tricks to loop the things and even stretch them considerably if enough material is there.
If you can, you should do both. there are some simple video transitions that allow you to glue clips together without noticeable edit. like this one >>58147
For reference, making a non-looping clip loop and extending some scenes without noticeable cuts shouldn't take longer than a couple of hours of editing.
I'm sure you can find plapping noises, too, but in case you don't find any: Get a microphone and finger a tub of jello. 😀
[@tyto4tme4l](/images/73554#comment_167177)
It works better than I expected.
e.g. for Octavia, use the default settings and give her a script like "Oh. Ah.Uhm. Oof. Ohhhh. Harder! Ah. Ah. Ah! Aaagh!" and so on and pick the best ones. With generic female breathing sounds it can get quite convincing.
> That is basically the idea, the aim is to make it more varied. 3-4 minutes is just a guideline. That Zipp animation I
> made is like 12 minutes long, but it took like weeks to generate, as I have only 25 minutes daily on the GPU and that
> yields maybe 1 minute of clips.
oh, you're generating extra frames?
I usually just worked with what was there and used some video editing tricks to loop the things and even stretch them considerably if enough material is there.
If you can, you should do both. there are some simple video transitions that allow you to glue clips together without noticeable edit. like this one >>58147
For reference, making a non-looping clip loop and extending some scenes without noticeable cuts shouldn't take longer than a couple of hours of editing.
I'm sure you can find plapping noises, too, but in case you don't find any: Get a microphone and finger a tub of jello. 😀
[@tyto4tme4l](/images/73554#comment_167177)
It works better than I expected.
e.g. for Octavia, use the default settings and give her a script like "Oh. Ah.Uhm. Oof. Ohhhh. Harder! Ah. Ah. Ah! Aaagh!" and so on and pick the best ones. With generic female breathing sounds it can get quite convincing.